- Adam Sharp, the Spy Who Barked by George Edward Stanley.
- Encyclopedia Brown and the Case of Two Spies by Donald Sobol.
- Henry and Mudge and the Sneaky Crackers by Cynthia Rylant.
- Jacob Two-Two's First Spy Case by Mordecai Richler.
- Owen Foote, Super Spy by Stephanie Green.
- Phoebe the Spy by Judith Berry Griffith.
- Harriet the Spy by Louise Fitzhugh.
- Harriet Spies Again by Helen Ericson.
- Lu & Clancy's Spy Stuff by Adrienne Mason.
- Spy by Richard Platt.
- Spy in the Sky by Kathleen Karr.
Spy a Good Read
Attach book jackets to the bulletin board and surround them with magnifying glasses cut out of construction paper.
Display a poster of a recent spy movie and surround it with library books, audiotapes, and videotapes about spies.
Give each child a pair of Black Nomad Sunglasses from Oriental Trading Company.
Tip Top Spies
(Add cheerleading motions.)
Now here's a tip
Our spies are top
We always win
We never stop,
Tip top spies!
I Spy House
(Adapted from "A Mysterious House" in Stories To Play With by Hiroko Fujita. Children make an I Spy House and then tell "A Mysterious House" or make up their own stories.)
- Quart milk or juice carton
- White paper
- Animal pictures/drawings
- Box cutter (for use by adult only)
Children cut off the top and bottom of a carton using scissors and then cut one side of the carton so that it lays flat up as shown in the drawing below. They next glue sheets of white paper to each side of the carton. Then, they draw equally sized squares for first floor and second floor windows on each section of the inside of the carton for a total of eight identical windows. An adult uses a box cutter to cut out 2 windows, the first floor windows on side A and the second floor window on side B, as indicated in the illustration. Children color the pictures of the raccoon, rabbit, cat, and pig and glue them to the uncut windows on the inside of the carton where their names appear in the diagram. The animals will show through the cut window when it is folded on top of them. When telling the story, the children flatten the house so only A and B, B and C or D and A show and then open one window at a time.
Glue Raccoon Here
Glue Rabbit Here
Cut Upstairs Window Here
Glue Cat Here
Glue Pig Here
Cut Downstairs Window Here
The Story: A Mysterious House
Do you like my house? It has two floors. (Show sides A and B, pointing to the top window on B)
My friend Mrs. Rabbit lives here on the second floor. Is anyone one home? (Open window)
Hello Mrs. Rabbit, how are you? Bye, see you later. (Close window)
Hmmm? I wonder who lives here on the first floor? (Point to bottom window on Side A)
Is anyone one home? (Open window)
Oh, it's Mr. Raccoon. I say, it looks like you're having a party. I would love to come. Can I bring my friend Mrs. Rabbit? Great, I'll go get her. (Close window. Secretly move carton to Sides B and C. Point to the top window on Side B.)
Remember who lives here? Yes, that's right my friend Mrs. Rabbit. (Open window.)
Oh my you are not my friend Mrs. Rabbit, you are Mrs. Pig. What are you doing at my friend Mrs. Rabbit's house? This is YOUR house? (To audience)
This is very strange. I will have to tell Mr. Raccoon, I cannot find Mrs. Rabbit. (Secretly turn over carton to Sides D and A.)
This is where my friend Mr. Raccoon lives, right? (Point to lower window, as you open it.)
Hello, I'm back…Oops! Here is Mr. Cat - this is quite a mystery!
Spy Handshake Game
(Adapted from On Stage Theater Games and Activities for Kids by Lisa Bany-Winters. Six or more children may play.)
The goal of this game is to guess which child is the spy. One child is selected as the "Host" of the party who begins the game. Everyone else sits down and closes their eyes. The Host selects the Spy by patting one child on the head. The game begins when the Host announces, "Welcome to my (tea, slumber, rock & roll, birthday, dance) party." Everyone gets up and pretends to be at the kind of party named. They walk around and shake hands with the other guests. The Spy must remove guests from the party by gently scratching or tickling the inside of their hands when shaking it. The Spy does not have to eliminate everyone whose hand they shake. A victim waits ten seconds before leaving the party very dramatically. It is very important for the victim to wait ten seconds and shake other children's hands so as not to give away the identity of the Spy. A child may guess who the Spy is at any time after at least one person has left the party. If the guess is wrong, he or she must leave the party, too. A child cannot refuse to shake another's hand. The person who correctly guesses the identity of the Spy becomes the Host of the next party.
"The Seven Pairs of Slippers" in Multicultural Folktales: Readers Theater for Elementary Students by Suzanne I. Barchers.
- "Secret Agent Man" on Mission Accomplished: Themes for Spies & Cops by Hal Blaine.
- "Spy Kids (Save the World)" on Spy Kids Soundtrack by Various Artists.
Secret Agent Barbie.
- Online I Spy Picture
- Let each child create an I Spy picture to print.
- Interactive Online Game
- Oriental Trading Company
- On Stage: Theater Games and Activities for Kids by Lisa Bany-Winters.
- Stories To Play With by Hiroko Fujita.